Assist. Dr., Enseignante, Département de Langue et littérature françaises, Université de Bucarest
Discipline
Littérature française XXe et XXIe siècles, Poétique(s)
Champs de recherche
Littérature française XXe et XXIe siècle; Poésie moderne et contemporaine; Intermédialité et intertextualité; Littérature Comparée ; Dialogue entre la littérature et les pratiques artistiques ; Enjeux de la création
Van de Mosselaer, Nele and Stefano Gualeni. 2023. “The Implied Designer of Digital Games.” Estetika: The European Journal of Aesthetics 60.1.
Van de Mosselaer, Nele and Stefano Gualeni. 2022. “The Fictional Incompleteness of Digital Gameworlds.” ToDIGRA: Transactions of the Digital Games Research Association 6.1: 61-94.
Van de Mosselaer, Nele and Stefano Caselli. 2022. “The Narrative Effects and Value of Memory Discrepancies in Digital Games.” Acta Ludologica 5.1.
Van de Mosselaer, Nele and Stefano Gualeni. 2022. “Representing Imaginary Spaces: Fantasy, Fiction, and Virtuality.” In Virtual Interiorities, Vol. 3, Gottwald, D., Vahdat, V., Turner-Rahman, G. (eds.), pp. 21-44. ETC Press.
Van de Mosselaer, Nele. 2022. “Comedy and the Dual Position of the Player.” In Video Games and Comedy, Bonello Rutter Giappone, K., Majkowski, T., and Švelch, J. (eds.), pp. 35-52. Palgrave Macmillan.
Van de Mosselaer, Nele. 2022. “Breaking the Fourth Wall in Videogames.” In Being and Value in Technology, Terrone E. and Tripodi V. (eds.), pp. 163-186. Palgrave Macmillan.
Van de Mosselaer, Nele and Nathan Wildman. 2021. “Glitches as Fictional (Mis)Communication.” In Miscommunication: Error, Mistakes, and the Media, Barker, T. and Korolkova, M. (eds.). Bloomsbury. G
ualeni, Stefano and Van de Mosselaer, Nele. 2021. Doors. Digital game / Playable essay developed with Diego Zamprogno, Rebecca Portelli, Costantino Oliva, and Eva Škerlj Prosen. Available to play online at https://doors.gua-le-ni.com.
Gualeni, Stefano and Nele Van de Mosselaer. 2021. “Ludic Unreliability and Deceptive Game Design.” Journal of the Philosophy of Games 3.1.
Van de Mosselaer, Nele. 2020. “Imaginative Desires and Interactive Fiction: On Wanting to Shoot Fictional Zombies”. The British Journal of Aesthetics 60.3: 241-251.
Van de Mosselaer, Nele. 2019. “Only a Game? Player Misery Across Game Boundaries.” Journal of the Philosophy of Sport 46.2: 191-207.
Van de Mosselaer, Nele. 2018. “How Can We Be Moved to Shoot Zombies? A Paradox of Fictional Emotions and Actions in Interactive Fiction.” Journal of Literary Theory 12.2: 279-299.
Van de Mosselaer, Nele. 2018. “Fictionally Flipping Tetrominoes? Defining the Fictionality of a Videogame Player’s Actions.” Journal of the Philosophy of Games 1.1.
Champs de recherche : North African literature and thought, Francophone literature, Abdelkébir Khatibi, Postcolonial Studies, Translation, Creative writing